code/__DEFINES/antagonists.dm

| ELIMINATION_NEUTRAL | Does not stop elimination hijacking but itself won't elimination hijack |
|---|---|
| ELIMINATION_ENABLED | Needs to be present for shuttle to be elimination hijacked |
| ELIMINATION_PREVENT | Prevents elimination hijack same way as non-antags |
| TELECRYSTALS_DEFAULT | How many telecrystals a normal traitor starts with |
| TELECRYSTALS_PRELOADED_IMPLANT | How many telecrystals mapper/admin only "precharged" uplink implant |
| UPLINK_IMPLANT_TELECRYSTAL_COST | The normal cost of an uplink implant; used for calcuating how many TC to charge someone if they get a free implant through choice or because they have nothing else that supports an implant. |
| WIZARD_LOADOUT_CLASSIC | The Classic Wizard wizard loadout. |
| WIZARD_LOADOUT_MJOLNIR | Mjolnir's Power wizard loadout. |
| WIZARD_LOADOUT_WIZARMY | Fantastical Army wizard loadout. |
| WIZARD_LOADOUT_SOULTAP | Soul Tapper wizard loadout. |
| ALL_WIZARD_LOADOUTS | Convenient list of all wizard loadouts for unit testing. |
| IS_CULTIST | Checks if the given mob is a blood cultist |
| IS_MONKEY_LEADER | Checks if the given mind is a leader of the monkey antagonists |
| IS_INFECTED_MONKEY | Checks if the given mind is a monkey antagonist |
| IS_NUKE_OP | Checks if the given mob is a nuclear operative |
| IS_WIZARD | Checks if the given mob is a wizard |
| IS_REVOLUTIONARY | Checks if the given mob is a revolutionary. Will return TRUE for rev heads as well. |
| IS_HEAD_REVOLUTIONARY | Checks if the given mob is a head revolutionary. |
Define Details
ALL_WIZARD_LOADOUTS
Convenient list of all wizard loadouts for unit testing.
ELIMINATION_ENABLED
Needs to be present for shuttle to be elimination hijacked
ELIMINATION_NEUTRAL
Does not stop elimination hijacking but itself won't elimination hijack
ELIMINATION_PREVENT
Prevents elimination hijack same way as non-antags
IS_CULTIST
Checks if the given mob is a blood cultist
IS_HEAD_REVOLUTIONARY
Checks if the given mob is a head revolutionary.
IS_INFECTED_MONKEY
Checks if the given mind is a monkey antagonist
IS_MONKEY_LEADER
Checks if the given mind is a leader of the monkey antagonists
IS_NUKE_OP
Checks if the given mob is a nuclear operative
IS_REVOLUTIONARY
Checks if the given mob is a revolutionary. Will return TRUE for rev heads as well.
IS_WIZARD
Checks if the given mob is a wizard
TELECRYSTALS_DEFAULT
How many telecrystals a normal traitor starts with
TELECRYSTALS_PRELOADED_IMPLANT
How many telecrystals mapper/admin only "precharged" uplink implant
UPLINK_IMPLANT_TELECRYSTAL_COST
The normal cost of an uplink implant; used for calcuating how many TC to charge someone if they get a free implant through choice or because they have nothing else that supports an implant.
WIZARD_LOADOUT_CLASSIC
The Classic Wizard wizard loadout.
WIZARD_LOADOUT_MJOLNIR
Mjolnir's Power wizard loadout.
WIZARD_LOADOUT_SOULTAP
Soul Tapper wizard loadout.
WIZARD_LOADOUT_WIZARMY
Fantastical Army wizard loadout.